<drumkit_info><name>Kawai_R50_fullKit</name>
<author>Klaatu</author>
<info>This drum kit was created with genhydro.py and drummer.sh on behalf of the Second Great Linux Multimedia Sprint. Find out more info at http://slackermedia.info/sprint. It is licensed under the GPLv3 meaning you are free to use it, share it, and modify it, even for commercial purposes, although any changes you make to the kit itself must be made available to everyone for free (not so much to ask considering we did the work to get the kit this far already).</info>
<license>GPLv3</license><instrumentList><instrument><id>0</id><name>35bass</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>35bass.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>1</id><name>36bass</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>36bass.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>2</id><name>37rim3</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>37rim3.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>3</id><name>38snare_verb</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>38snare_verb.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>4</id><name>39clap1</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>39clap1.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>5</id><name>40snare_dirty</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>40snare_dirty.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>6</id><name>41_snare_gated</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>41_snare_gated.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>7</id><name>42hat_c1</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>42hat_c1.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>8</id><name>43tom_low</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>43tom_low.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>9</id><name>44_hat_c2</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>44_hat_c2.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>10</id><name>45tom_hardhit</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>45tom_hardhit.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>11</id><name>46hat_o2</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>46hat_o2.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>12</id><name>47tom_mid</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>47tom_mid.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>13</id><name>48cymbal</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>48cymbal.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>14</id><name>49_tom_verby</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>49_tom_verby.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>15</id><name>50tom_high</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>50tom_high.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>16</id><name>51ride1</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>51ride1.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>17</id><name>52crash1</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>52crash1.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>18</id><name>53ride_bell</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>53ride_bell.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>19</id><name>54tambourine</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>54tambourine.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>20</id><name>55_tom_thud_verb</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>55_tom_thud_verb.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>21</id><name>56cowbell</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>56cowbell.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>22</id><name>57_tom_electric_mid</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>57_tom_electric_mid.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>23</id><name>58_tom_electric_high</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>58_tom_electric_high.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>24</id><name>59_tom_electric_low</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>59_tom_electric_low.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>25</id><name>60_hat_o3</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>60_hat_o3.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>26</id><name>61conga</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>61conga.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>27</id><name>62_clap2</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>62_clap2.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>28</id><name>63_hat_c3</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>63_hat_c3.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>29</id><name>64snare</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>64snare.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>30</id><name>65timbale_high</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>65timbale_high.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>31</id><name>66_bass2</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>66_bass2.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>32</id><name>67agogo</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>67agogo.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>33</id><name>68_clave+kick</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>68_clave+kick.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>34</id><name>69synthdrumhit</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>69synthdrumhit.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>35</id><name>70maraca</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>70maraca.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>36</id><name>71_brass-hit-short</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>71_brass-hit-short.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>37</id><name>72_brass-hit_verb</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>72_brass-hit_verb.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>38</id><name>73_snare_electric</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>73_snare_electric.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>39</id><name>74_tom_kick_mid_verb</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>74_tom_kick_mid_verb.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>40</id><name>75clave</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>75clave.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>41</id><name>76bassguitarsmack_high_long</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>76bassguitarsmack_high_long.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>42</id><name>77bassguitar-smack_low_short</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>77bassguitar-smack_low_short.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>43</id><name>78_bass</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>78_bass.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>44</id><name>79tympani</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>79tympani.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>45</id><name>80orchestra-hit_short</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>80orchestra-hit_short.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>46</id><name>81orchestra-hit_long</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>81orchestra-hit_long.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument></instrumentList></drumkit_info>
