<drumkit_info><name>Casio_RAP1Kit</name>
<author>Klaatu</author>
<info>This drum kit was created with genhydro.py and drummer.sh on behalf of the Second Great Linux Multimedia Sprint. Find out more info at http://slackermedia.info/sprint. It is licensed under the GPLv3 meaning you are free to use it, share it, and modify it, even for commercial purposes, although any changes you make to the kit itself must be made available to everyone for free (not so much to ask considering we did the work to get the kit this far already).</info>
<license>GPLv3</license><instrumentList><instrument><id>0</id><name>.flac</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>1</id><name>35bass_hi</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>35bass_hi.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>2</id><name>36rap_kick</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>36rap_kick.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>3</id><name>37_snare_hi</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>37_snare_hi.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>4</id><name>38snare</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>38snare.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>5</id><name>39_kick</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>39_kick.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>6</id><name>40rap_snare</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>40rap_snare.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>7</id><name>41_snare_low</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>41_snare_low.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>8</id><name>42hat_closed</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>42hat_closed.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>9</id><name>43tom_low</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>43tom_low.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>10</id><name>44hat_mid</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>44hat_mid.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>11</id><name>45hi_hat_c</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>45hi_hat_c.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>12</id><name>49rap_band-hit</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>49rap_band-hit.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>13</id><name>50tom_hi</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>50tom_hi.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>14</id><name>52_hat_open</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>52_hat_open.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>15</id><name>54_rap_scratch2</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>54_rap_scratch2.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>16</id><name>55_rap_orchestra-hit</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>55_rap_orchestra-hit.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>17</id><name>56rap_cowbell</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>56rap_cowbell.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>18</id><name>57rap_brass-hit</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>57rap_brass-hit.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>19</id><name>59hat_closed</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
	    <muteGroup>1</muteGroup>
            <exclude /><layer><filename>59hat_closed.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>20</id><name>67agogo_high</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>67agogo_high.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>21</id><name>68agogo_mid</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>68agogo_mid.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>22</id><name>69_agogo_low</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>69_agogo_low.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>23</id><name>70_agogo_lower</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>70_agogo_lower.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>24</id><name>73_beep_high</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>73_beep_high.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>25</id><name>74_beep_low</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>74_beep_low.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>26</id><name>77whistle</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>77whistle.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>27</id><name>78_rap_vocoder-hit</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>78_rap_vocoder-hit.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>28</id><name>79_rap_vocoder-hit_2</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>79_rap_vocoder-hit_2.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument><instrument><id>29</id><name>80_snare</name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <pan_L>1</pan_L>
            <pan_R>1</pan_R>
            <randomPitchFactor>0</randomPitchFactor>
            <filterActive>false</filterActive>
            <filterCutoff>1</filterCutoff>
            <filterResonance>0</filterResonance>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>1000</Release>
            <exclude /><layer><filename>80_snare.flac</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>0</pitch>
            </layer>
        </instrument></instrumentList></drumkit_info>
