<?xml version="1.0" encoding="UTF-8"?>
<drumkit_info xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.hydrogen-music.org/drumkit">
 <name>Drumkit excepcional</name>
 <author>Pedro MaurÃ­cio</author>
 <info>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
&lt;html>&lt;head>&lt;meta name="qrichtext" content="1" />&lt;style type="text/css">
p, li { white-space: pre-wrap; }
&lt;/style>&lt;/head>&lt;body style=" font-family:'Lucida Grande'; font-size:10pt; font-weight:400; font-style:normal;">
&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Sons gravados de maneira caseira&lt;/p>&lt;/body>&lt;/html></info>
 <license>creative commons</license>
 <instrumentList>
  <instrument>
   <id>0</id>
   <name>Aaah</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Aaah editado.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>1</id>
   <name>Copo de alumínio</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Copo de alumínio.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>2</id>
   <name>Descarga</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Descarga.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>3</id>
   <name>Estilete vai</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Estilete vai.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>4</id>
   <name>Estilete vem</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Estilete vem.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>5</id>
   <name>Garrafa de alumínio contínua</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Garrafa de alumínio contínua.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>6</id>
   <name>Garrafa de alumínio descontínua</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Garrafa de alumínio descontínua.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>7</id>
   <name>Interruptor</name>
   <volume>1.20259</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Interruptor.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>8</id>
   <name>Maçaneta</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Maçaneta.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>9</id>
   <name>Moeda caindo longe</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Moeda caindo longe editado.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>10</id>
   <name>Moeda caindo rodando</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Moeda caindo rodando editado.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>11</id>
   <name>Moedas</name>
   <volume>1.42241</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Moedas.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>12</id>
   <name>Paah</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Pah editado.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>13</id>
   <name>Rasgando papel</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Rasgando papel.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>14</id>
   <name>Spray</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Spray.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>15</id>
   <name>Tum</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>Tum editado.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>16</id>
   <name>Fueemm</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>fuememem editado.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>17</id>
   <name>Tosse</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>tosse editado.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
  <instrument>
   <id>18</id>
   <name>Tss</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <pan_L>1</pan_L>
   <pan_R>1</pan_R>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>60</midiOutNote>
   <isStopNote>false</isStopNote>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <layer>
    <filename>tsss editado.wav</filename>
    <min>0</min>
    <max>1</max>
    <gain>1</gain>
    <pitch>0</pitch>
   </layer>
  </instrument>
 </instrumentList>
</drumkit_info>
