<?xml version="1.0" encoding="UTF-8"?>
<drumkit_info xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.hydrogen-music.org/drumkit">
 <name>GMRockKit</name>
 <author>Glen MacArthur / Sebastian Moors</author>
 <info>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
&lt;html>&lt;head>&lt;meta name="qrichtext" content="1" />&lt;style type="text/css">
p, li { white-space: pre-wrap; }
&lt;/style>&lt;/head>&lt;body style=" font-family:'Lucida Grande'; font-size:10pt; font-weight:400; font-style:normal;">
&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">A Sampled 5pc Pearl DX Series Drumkit.&lt;/p>&lt;/body>&lt;/html></info>
 <license>GPL</license>
 <image></image>
 <imageLicense>undefined license</imageLicense>
 <componentList>
  <drumkitComponent>
   <id>0</id>
   <name>GMRockKit</name>
   <volume>1</volume>
  </drumkitComponent>
 </componentList>
 <instrumentList>
  <instrument>
   <id>0</id>
   <name>Kick</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>0</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>36</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>Kick-Softest.wav</filename>
     <min>0</min>
     <max>0.202899</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Kick-Soft.wav</filename>
     <min>0.202899</min>
     <max>0.369565</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Kick-Med.wav</filename>
     <min>0.369565</min>
     <max>0.731884</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Kick-Hard.wav</filename>
     <min>0.731884</min>
     <max>0.865942</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Kick-Hardest.wav</filename>
     <min>0.865942</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>1</id>
   <name>Stick</name>
   <volume>0.99569</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.3</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>37</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>SideStick-Softest.wav</filename>
     <min>0</min>
     <max>0.188406</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>SideStick-Soft.wav</filename>
     <min>0.188406</min>
     <max>0.402174</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>SideStick-Med.wav</filename>
     <min>0.402174</min>
     <max>0.597826</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>SideStick-Hard.wav</filename>
     <min>0.597826</min>
     <max>0.782609</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>SideStick-Hardest.wav</filename>
     <min>0.782609</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>2</id>
   <name>Snare</name>
   <volume>1.02155</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.3</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>38</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>Snare-Softest.wav</filename>
     <min>0</min>
     <max>0.202899</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Snare-Soft.wav</filename>
     <min>0.202899</min>
     <max>0.376812</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Snare-Med.wav</filename>
     <min>0.376812</min>
     <max>0.568841</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Snare-Hard.wav</filename>
     <min>0.568841</min>
     <max>0.782609</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Snare-Hardest.wav</filename>
     <min>0.782609</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>3</id>
   <name>Hand Clap</name>
   <volume>1.02155</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>0.3</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>39</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>HandClap.wav</filename>
     <min>0</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>4</id>
   <name>Snare Rimshot</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.3</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>40</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>SnareRimshot-Softest.wav</filename>
     <min>0</min>
     <max>0.188406</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>SnareRimshot-Soft.wav</filename>
     <min>0.188406</min>
     <max>0.380435</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>SnareRimshot-Med.wav</filename>
     <min>0.380435</min>
     <max>0.594203</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>SnareRimshot-Hard.wav</filename>
     <min>0.594203</min>
     <max>0.728261</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>SnareRimshot-Hardest.wav</filename>
     <min>0.728261</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>5</id>
   <name>Floor Tom</name>
   <volume>1.04741</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>0.56</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>41</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>TomFloor-Softest.wav</filename>
     <min>0</min>
     <max>0.199275</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>TomFloor-Soft.wav</filename>
     <min>0.199275</min>
     <max>0.394928</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>TomFloor-Med.wav</filename>
     <min>0.394928</min>
     <max>0.608696</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>TomFloor-Hard.wav</filename>
     <min>0.608696</min>
     <max>0.786232</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>TomFloor-Hardest.wav</filename>
     <min>0.786232</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>6</id>
   <name>Hat Closed</name>
   <volume>0.685345</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.52</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>42</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>HatClosed-Softest.wav</filename>
     <min>0</min>
     <max>0.173913</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatClosed-Soft.wav</filename>
     <min>0.173913</min>
     <max>0.373188</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatClosed-Med.wav</filename>
     <min>0.373188</min>
     <max>0.576087</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatClosed-Hard.wav</filename>
     <min>0.576087</min>
     <max>0.786232</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatClosed-Hardest.wav</filename>
     <min>0.786232</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>7</id>
   <name>Tom 2</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>0.24</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>43</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>Tom2-Softest.wav</filename>
     <min>0</min>
     <max>0.177536</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Tom2-Soft.wav</filename>
     <min>0.177536</min>
     <max>0.373188</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Tom2-Med.wav</filename>
     <min>0.373188</min>
     <max>0.576087</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Tom2-Hard.wav</filename>
     <min>0.576087</min>
     <max>0.782609</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Tom2-Hardest.wav</filename>
     <min>0.782609</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>8</id>
   <name>Hat Pedal</name>
   <volume>0.685345</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.52</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>44</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>HatPedal-Softest.wav</filename>
     <min>0</min>
     <max>0.210145</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatPedal-Soft.wav</filename>
     <min>0.210145</min>
     <max>0.384058</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatPedal-Med.wav</filename>
     <min>0.384058</min>
     <max>0.594203</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatPedal-Hard.wav</filename>
     <min>0.594203</min>
     <max>0.797101</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatPedal-Hardest.wav</filename>
     <min>0.797101</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>9</id>
   <name>Tom 1</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.2</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>45</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>Tom1-Softest.wav</filename>
     <min>0</min>
     <max>0.202899</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Tom1-Soft.wav</filename>
     <min>0.202899</min>
     <max>0.394928</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Tom1-Med.wav</filename>
     <min>0.394928</min>
     <max>0.605072</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Tom1-Hard.wav</filename>
     <min>0.605072</min>
     <max>0.786232</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Tom1-Hardest.wav</filename>
     <min>0.786232</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>10</id>
   <name>Hat Open</name>
   <volume>0.698276</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.52</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>46</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>HatOpen-Softest.wav</filename>
     <min>0</min>
     <max>0.202899</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatOpen-Soft.wav</filename>
     <min>0.202899</min>
     <max>0.398551</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatOpen-Med.wav</filename>
     <min>0.398551</min>
     <max>0.605072</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatOpen-Hard.wav</filename>
     <min>0.605072</min>
     <max>0.797101</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatOpen-Hardest.wav</filename>
     <min>0.797101</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>11</id>
   <name>Cowbell</name>
   <volume>0.568965</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.68</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>56</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>Cowbell-Softest.wav</filename>
     <min>0</min>
     <max>0.184783</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Cowbell-Soft.wav</filename>
     <min>0.184783</min>
     <max>0.384058</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Cowbell-Med.wav</filename>
     <min>0.384058</min>
     <max>0.576087</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Cowbell-Hard.wav</filename>
     <min>0.576087</min>
     <max>0.782609</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Cowbell-Hardest.wav</filename>
     <min>0.782609</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>12</id>
   <name>Ride</name>
   <volume>0.633621</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>0.44</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>51</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>Ride-Softest.wav</filename>
     <min>0</min>
     <max>0.195652</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Ride-Soft.wav</filename>
     <min>0.195652</min>
     <max>0.376812</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Ride-Med.wav</filename>
     <min>0.376812</min>
     <max>0.572464</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Ride-Hard.wav</filename>
     <min>0.572464</min>
     <max>0.782609</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Ride-Hardest.wav</filename>
     <min>0.782609</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>13</id>
   <name>Crash</name>
   <volume>0.517241</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.26</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>49</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>Crash-Softest.wav</filename>
     <min>0</min>
     <max>0.199275</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Crash-Soft.wav</filename>
     <min>0.199275</min>
     <max>0.384058</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Crash-Med.wav</filename>
     <min>0.384058</min>
     <max>0.59058</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Crash-Hard.wav</filename>
     <min>0.59058</min>
     <max>0.789855</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Crash-Hardest.wav</filename>
     <min>0.789855</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>14</id>
   <name>Ride 2</name>
   <volume>1</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>0.5</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>0.6</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>59</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>24Ride-5.wav</filename>
     <min>0.8</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>24Ride-4.wav</filename>
     <min>0.6</min>
     <max>0.8</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>24Ride-3.wav</filename>
     <min>0.4</min>
     <max>0.6</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>24Ride-2.wav</filename>
     <min>0.2</min>
     <max>0.4</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>24Ride-1.wav</filename>
     <min>0</min>
     <max>0.2</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>15</id>
   <name>Splash</name>
   <volume>0.543103</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>0.02</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>55</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>Splash-Softest.wav</filename>
     <min>0</min>
     <max>0.195652</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Splash-Soft.wav</filename>
     <min>0.195652</min>
     <max>0.362319</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Splash-Med.wav</filename>
     <min>0.362319</min>
     <max>0.568841</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Splash-Hard.wav</filename>
     <min>0.568841</min>
     <max>0.75</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Splash-Hardest.wav</filename>
     <min>0.75</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>16</id>
   <name>Hat Semi-Open</name>
   <volume>0.69</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>-0.52</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>82</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>HatSemiOpen-Softest.wav</filename>
     <min>0</min>
     <max>0.188406</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatSemiOpen-Soft.wav</filename>
     <min>0.188406</min>
     <max>0.380435</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatSemiOpen-Med.wav</filename>
     <min>0.380435</min>
     <max>0.57971</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatSemiOpen-Hard.wav</filename>
     <min>0.57971</min>
     <max>0.782609</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>HatSemiOpen-Hardest.wav</filename>
     <min>0.782609</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
  <instrument>
   <id>17</id>
   <name>Bell</name>
   <volume>0.534828</volume>
   <isMuted>false</isMuted>
   <isSoloed>false</isSoloed>
   <pan>0.44</pan>
   <pitchOffset>0</pitchOffset>
   <randomPitchFactor>0</randomPitchFactor>
   <gain>1</gain>
   <applyVelocity>true</applyVelocity>
   <filterActive>false</filterActive>
   <filterCutoff>1</filterCutoff>
   <filterResonance>0</filterResonance>
   <Attack>0</Attack>
   <Decay>0</Decay>
   <Sustain>1</Sustain>
   <Release>1000</Release>
   <muteGroup>-1</muteGroup>
   <midiOutChannel>-1</midiOutChannel>
   <midiOutNote>53</midiOutNote>
   <isStopNote>false</isStopNote>
   <sampleSelectionAlgo>VELOCITY</sampleSelectionAlgo>
   <isHihat>-1</isHihat>
   <lower_cc>0</lower_cc>
   <higher_cc>127</higher_cc>
   <FX1Level>0</FX1Level>
   <FX2Level>0</FX2Level>
   <FX3Level>0</FX3Level>
   <FX4Level>0</FX4Level>
   <instrumentComponent>
    <component_id>0</component_id>
    <gain>1</gain>
    <layer>
     <filename>Bell-Softest.wav</filename>
     <min>0</min>
     <max>0.210145</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Bell-Soft.wav</filename>
     <min>0.210145</min>
     <max>0.405797</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Bell-Med.wav</filename>
     <min>0.405797</min>
     <max>0.605072</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Bell-Hard.wav</filename>
     <min>0.605072</min>
     <max>0.786232</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
    <layer>
     <filename>Bell-Hardest.wav</filename>
     <min>0.786232</min>
     <max>1</max>
     <gain>1</gain>
     <pitch>0</pitch>
    </layer>
   </instrumentComponent>
  </instrument>
 </instrumentList>
</drumkit_info>
